All Relics

302 relics total

Starter: 10Common: 30Uncommon: 40Rare: 50Event: 35Shop: 30Ancient: 92None: 2Other: 13

Starter (10)

Common (30)

Amethyst Aubergine

Amethyst Aubergine

Enemies drop 10 additional Gold .

Anchor

Anchor

Start each combat with 10 Block .

Bag of Preparation

Bag of Preparation

At the start of each combat, draw 2 additional cards.

Blood Vial

At the start of each combat, heal 2 HP.

Bone Flute

Whenever Osty attacks, gain 2 Block .

Book of Five Rings

Every 5 cards you add to your Deck , heal 15 HP.

Bronze Scales

Start each combat with 3 Thorns .

Centennial Puzzle

The first time you lose HP each combat, draw 3 cards.

Data Disk

Start each combat with 1 Focus .

Fencing Manual

At the start of each combat, Forge 10 .

Festive Popper

At the start of each combat, deal 9 damage to ALL enemies.

Gorget

At the start of each combat, gain 4 Plating .

Happy Flower

Every 3 turns, gain .

Juzu Bracelet

Regular enemy combats are no longer encountered in ? rooms.

Lantern

Start each combat with an additional .

Meal Ticket

Whenever you enter a shop room, heal 15 HP.

Oddly Smooth Stone

Start each combat with 1 Dexterity .

Pendulum

Whenever you shuffle your Draw Pile , draw a card.

Permafrost

The first time you play a Power each combat, gain 6 Block .

Potion Belt

Upon pickup, gain 2 potion slots.

Red Skull

While your HP is at or below 50% , you have 3 additional Strength .

Regal Pillow

Whenever you Rest , heal an additional 15 HP.

Snecko Skull

Whenever you apply Poison , apply an additional 1 Poison .

Strawberry

Upon pickup, raise your Max HP by 7 .

Strike Dummy

Cards containing “Strike” deal 3 additional damage.

Tiny Mailbox

Whenever you Rest , procure a random potion.

Vajra

Start each combat with 1 Strength .

Venerable Tea Set

Whenever you enter a Rest Site , start the next combat with an additional .

War Paint

Upon pickup, Upgrade 2 random Skills.

Whetstone

Upon pickup, Upgrade 2 random Attacks.

Uncommon (40)

Akabeko

Akabeko

At the start of each combat, gain 8 Vigor .

Bag of Marbles

Bag of Marbles

At the start of each combat, apply 1 Vulnerable to ALL enemies.

Bellows

The first Hand you draw each combat is Upgraded .

Book Repair Knife

Whenever a non-Minion enemy dies to Doom , heal 3 HP.

Bowler Hat

Gain 20% additional Gold .

Candelabra

At the start of your 2nd turn, gain .

Eternal Feather

For every 5 cards in your Deck , heal 3 HP whenever you enter a Rest Site .

Funerary Mask

At the start of each combat, add 3 Souls into your Draw Pile .

Galactic Dust

For every 10 spent, gain 10 Block .

Gold-Plated Cables

Your rightmost Orb triggers its passive an additional time.

Gremlin Horn

Whenever an enemy dies, gain and draw 1 card.

Horn Cleat

At the start of your 2nd turn, gain 14 Block .

Joss Paper

Every 5 times you Exhaust a card, draw 1 card.

Kusarigama

Every time you play 3 Attacks in a single turn, deal 6 damage to a random enemy.

Letter Opener

Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.

Lucky Fysh

Whenever you add a card to your Deck , gain 15 Gold .

Mercury Hourglass

At the start of your turn, deal 3 damage to ALL enemies.

Miniature Cannon

Upgraded Attacks deal 3 additional damage.

Nunchaku

Every time you play 10 Attacks, gain .

Orichalcum

If you end your turn without Block , gain 6 Block .

Ornamental Fan

Every time you play 3 Attacks in a single turn, gain 4 Block .

Pantograph

At the start of each Boss combat, heal 25 HP.

Paper Phrog

Enemies with Vulnerable take 75% more damage rather than 50% .

Parrying Shield

If you end a turn with at least 10 Block , deal 6 damage to a random enemy.

Pear

Upon pickup, raise your Max HP by 10 .

Pen Nib

Every 10th Attack you play deals double damage.

Petrified Toad

At the start of each combat, procure a Potion-Shaped Rock .

Planisphere

Whenever you enter a ? room, heal 4 HP.

Red Mask

At the start of each combat, apply 1 Weak to ALL enemies.

Regalite

Whenever you create a Colorless card, gain 2 Block .

Reptile Trinket

Whenever you use a potion, gain 3 Strength this turn.

Ripple Basin

If you did not play any Attacks during your turn, gain 4 Block .

Self-Forming Clay

Whenever you lose HP in combat, gain 3 Block next turn.

Sparkling Rouge

Shared At the start of your 3rd turn, gain 1 Strength and 1 Dexterity .

Stone Cracker

At the start of Boss combats, Upgrade 3 random cards in your Draw Pile for the rest of combat.

Symbiotic Virus

At the start of each combat, Channel 1 Dark .

Tingsha

Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.

Tuning Fork

Every time you play 10 Skills, gain 7 Block .

Twisted Funnel

At the start of each combat, apply 4 Poison to ALL enemies.

Vambrace

The first time you gain Block from a card each combat, double the amount gained.

Rare (50)

Art of War

Art of War

If you do not play any Attacks during your turn, gain an additional next turn.

Beating Remnant

You cannot lose more than 20 HP in a single turn.

Big Hat

At the start of each combat, add 2 random Ethereal cards into your Hand .

Bookmark

At the end of each turn, lower the cost of a random Retained card by 1 until played.

Captain's Wheel

At the start of your 3rd turn, gain 18 Block .

Chandelier

At the start of your 3rd turn, gain .

Charon's Ashes

Whenever you Exhaust a card, deal 3 damage to ALL enemies.

Cloak Clasp

At the end of your turn, gain 1 Block for each card in your Hand .

Demon Tongue

The first time you lose HP on your turn, heal HP equal to the amount lost.

Emotion Chip

If you lost HP during the previous turn, trigger the passive ability of all Orbs at the start of your turn.

Frozen Egg

Whenever you add a Power into your Deck , Upgrade it.

Gambling Chip

At the start of each combat, discard any number of cards then draw that many.

Game Piece

Whenever you play a Power, draw 1 card.

Girya

You can now gain Strength at Rest Sites . ( 3 times max)

Helical Dart

Whenever you play a Shiv , gain 1 Dexterity this turn.

Ice Cream

Energy is now conserved between turns.

Intimidating Helmet

Whenever you play a card that costs or more, gain 4 Block .

Ivory Tile

Whenever you play a card that costs or more, gain .

Kunai

Every time you play 3 Attacks in a single turn, gain 1 Dexterity .

Lasting Candy

Shared Every other combat, your card rewards gain an additional Power.

Lizard Tail

When you would die, heal to 50% of your Max HP instead (works once).

Lunar Pastry

At the end of your turn, gain .

Mango

Upon pickup, raise your Max HP by 14 .

Meat on the Bone

If your HP is at or below 50% at the end of combat, heal 12 HP.

Metronome

The first time you Channel 7 Orbs each combat, deal 30 damage to ALL enemies.

Mini Regent

The first time you spend each turn, gain 1 Strength .

Molten Egg

Whenever you add an Attack card to your Deck , Upgrade it.

Mummified Hand

Whenever you play a Power, a random card in your Hand is free to play that turn.

Old Coin

Upon pickup, gain 300 Gold .

Orange Dough

At the start of each combat, add 2 random Colorless cards into your Hand .

Paper Krane

Enemies with Weak deal 40% less damage to you rather than 25% .

Pocketwatch

Whenever you play 3 or fewer cards during your turn, draw 3 additional cards at the start of your next turn.

Power Cell

At the start of each combat, add 2 zero-cost cards from your Draw Pile into your Hand .

Prayer Wheel

Normal enemies drop an additional card reward.

Rainbow Ring

The first time you play an Attack, Skill, and Power each turn, gain 1 Strength and 1 Dexterity .

Razor Tooth

Shared Every time you play an Attack or Skill, Upgrade it for the remainder of combat.

Ruined Helmet

The first time you gain Strength each combat, double the amount gained.

Shovel

You can now dig at Rest Sites to obtain a random Relic .

Shuriken

Every time you play 3 Attacks in a single turn, gain 1 Strength .

Stone Calendar

At the end of turn 7 , deal 52 damage to ALL enemies.

Sturdy Clamp

Up to 10 Block persists across turns.

The Courier

The merchant no longer runs out of cards, relics, or potions and his prices are reduced by 20% .

Tough Bandages

Whenever you discard a card during your turn, gain 3 Block .

Toxic Egg

Whenever you add a Skill into your Deck , Upgrade it.

Tungsten Rod

Whenever you would lose HP, lose 1 less.

Unceasing Top

Whenever you have no cards in Hand during your turn, draw a card.

Unsettling Lamp

Each combat, the first time you play a card that Debuffs an enemy, double its effect.

Vexing Puzzlebox

At the start of each combat, add a random card into your Hand . It costs 0 .

White Beast Statue

Potions always appear in combat rewards.

White Star

Elites drop an additional Rare card reward.

Event (35)

Big Mushroom

Upon pickup, raise your Max HP by 20 . At the start of each combat, draw 2 fewer cards.

Bing Bong

Whenever you add a card to your Deck , add one additional copy.

Bone Tea

At the start of the next combats, Upgrade your starting hand.

Byrdpip

Upon pickup, gain the card Byrd Swoop . A Byrdpip will accompany you in battles.

The Chosen Cheese

At the end of combat, gain 1 Max HP.

Darkstone Periapt

Whenever you obtain a Curse , raise your Max HP by 6 .

Daughter of the Wind

Whenever you play an Attack, gain 1 Block .

Dream Catcher

Whenever you Rest , you may add a card to your Deck .

Ember Tea

At the start of the next combats, gain 2 Strength .

Anchor???

Start each combat with 4 Block .

Blood Vial???

At the start of each combat, heal 1 HP.

Happy Flower???

Every 5 turns, gain .

Lee's Waffle???

Upon pickup, heal 10% of your HP.

Mango???

Upon pickup, raise your Max HP by 3 .

The Merchant's Rug???

Poor imitation. Does nothing.

Orichalcum???

If you end your turn without Block , gain 3 Block .

Snecko Eye???

Start each combat Confused .

Strike Dummy???

Cards containing “Strike” deal 1 additional damage.

Venerable Tea Set???

Whenever you enter a Rest Site , start the next combat with an additional .

Forgotten Soul

Whenever you Exhaust a card, deal 1 damage to a random enemy.

Fragrant Mushroom

Upon pickup, lose 15 HP and Upgrade 3 random cards.

Fresnel Lens

Whenever you add a card that gains Block to your Deck , Enchant it with Nimble 2 .

Hand Drill

Whenever you break an enemy's Block , apply 2 Vulnerable .

History Course

At the start of your turn, play a copy of your last played Attack or Skill.

Lost Wisp

Whenever you play a Power , deal 8 damage to ALL enemies.

Maw Bank

Whenever you climb a floor, gain 12 Gold . No longer works when you spend any Gold at the shop.

Mr. Struggles

At the start of your turn, deal damage equal to the turn number to ALL enemies.

Pollinous Core

Every 4 turns, draw 2 additional cards.

Royal Poison

At the start of each combat, lose 4 HP.

Sword of Jade

Start each combat with 3 Strength .

Sword of Stone

Transforms into a powerful Relic after defeating 5 Elites .

Tea of Discourtesy

At the start of the next combat, shuffle 2 Dazed into your Draw Pile .

The Boot

Whenever you would deal 4 or less unblocked attack damage, increase it to 5 .

Wongo Customer Appreciation Badge

Does nothing.

Wongo's Mystery Ticket

Receive 3 random Relics after 5 combats.

Shop (30)

Belt Buckle

While you have no potions, you have 2 additional Dexterity .

Bread

At the start of your first turn, lose . At the start of all other turns, gain .

Brimstone

At the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength .

Burning Sticks

The first time each combat you Exhaust a Skill, add a copy of it into your Hand .

Cauldron

Upon pickup, brews 5 random potions.

Chemical X

The effects of your cost X cards are increased by 2 .

Dingy Rug

Card rewards can now contain Colorless cards.

Dolly's Mirror

Upon pickup, obtain an additional copy of a card in your Deck .

Dragon Fruit

Whenever you gain Gold , raise your Max HP by 1 .

Ghost Seed

Strikes and Defends gain Ethereal .

Gnarled Hammer

Upon pickup, Enchant up to 3 Attacks with Sharp 3 .

Kifuda

Upon pickup, Enchant up to 3 cards with Adroit .

Lava Lamp

At the end of combat, Upgrade all card rewards if you took no damage.

Lee's Waffle

Upon pickup, raise your Max HP by 7 and heal all of your HP.

Membership Card

50% discount on all products!

Miniature Tent

You may choose any number of options at Rest Sites .

Mystic Lighter

Enchanted Attacks deal 9 additional damage.

Ninja Scroll

At the start of each combat, add 3 Shivs into your Hand .

Orrery

Upon pickup, gain 5 card rewards.

Punch Dagger

Upon pickup, Enchant an Attack with Momentum 5 .

Ringing Triangle

Retain your Hand on the first turn of combat.

Royal Stamp

Upon pickup, choose an Attack or Skill in your Deck to Enchant with ? .

Runic Capacitor

Start each combat with 3 additional Orb Slots .

Screaming Flagon

If you end your turn with no cards in your Hand , deal 20 damage to ALL enemies.

Sling of Courage

Start each Elite combat with 2 Strength .

The Abacus

Whenever you shuffle your Draw Pile , gain 6 Block .

Toolbox

At the start of each combat, choose 1 of 3 random Colorless cards and add the chosen card into your Hand .

Undying Sigil

Enemies with at least as much Doom as HP deal 50% less damage.

Vitruvian Minion

Cards containing “Minion” deal double damage and gain double Block .

Wing Charm

A random card in each card reward is Enchanted with Swift 1 .

Ancient (92)

Alchemical Coffer

Alchemical Coffer

Upon pickup, gain 4 potion slots filled with random potions.

Arcane Scroll

Arcane Scroll

Upon pickup, obtain a random Rare Card to add to your Deck .

Archaic Tooth

Archaic Tooth

Upon pickup, Transform a starter card with an ancient version.

Astrolabe

Astrolabe

Upon pickup, Transform 3 cards, then Upgrade them.

Beautiful Bracelet

Upon pickup, choose 3 cards in your Deck . Enchant them with Swift 3 .

Biiig Hug

Upon pickup, remove 4 cards from your Deck . Whenever you shuffle your Draw Pile , add a Soot into your Draw Pile .

Black Star

Elites drop an additional Relic when defeated.

Blessed Antler

Gain at the start of each turn. At the start of each combat, shuffle 3 Dazed into your Draw Pile .

Blood-Soaked Rose

Upon pickup, add 1 Enthralled to your Deck . Gain at the start of each turn.

Booming Conch

At the start of Elite combats, draw 2 additional cards.

Brilliant Scarf

The 5th card you play each turn is free.

Calling Bell

Upon pickup, obtain a unique Curse and 3 Relics .

Choices Paradox

At the start of each combat, add 1 of 5 random cards into your Hand . Add Retain to the chosen card.

Claws

Upon pickup, Transform up to 6 cards into Maul .

Crossbow

At the start of your turn, add a random Attack into your Hand . It costs 0 this turn.

Cursed Pearl

Upon pickup, receive Greed . Gain 333 Gold .

Delicate Frond

At the start of each combat, fill all empty potion slots with random potions.

Diamond Diadem

Whenever you play 2 or fewer cards in a turn, take half damage from enemies.

Distinguished Cape

Upon pickup, lose 9 Max HP. Add 3 Apparitions to your Deck .

Driftwood

You may reroll each card reward once.

Dusty Tome

Upon pickup, obtain an Ancient Card .

Ectoplasm

You can no longer gain Gold . Gain at the start of each turn.

Electric Shrymp

Upon pickup, Enchant a Skill with Imbued .

Empty Cage

Upon pickup, remove 2 cards from your Deck .

Fiddle

At the start of each turn, draw 2 additional cards. You may not draw cards during your turn.

Fur Coat

Upon pickup, mark 7 random combats. Enemies in those rooms have 1 HP.

Glass Eye

Upon pickup, obtain 2 Common cards, 2 Uncommon cards, and 1 Rare card.

Glitter

Enchant all card rewards with Glam .

Golden Compass

Upon pickup, replace the Act 2 Map with a single special path.

Golden Pearl

Upon pickup, gain 150 Gold .

Iron Club

Every 4 cards you play, draw 1 card.

Jeweled Mask

At the start of combat put a random Power from your Draw Pile into your Hand , it's free to play.

Jewelry Box

Upon pickup, add 1 Apotheosis to your Deck .

Large Capsule

Upon pickup, obtain 2 random Relics . Add an additional Strike and Defend to your Deck .

Lava Rock

The Act 1 Boss drops 2 Relics .

Lead Paperweight

Upon pickup, choose 1 of 2 Colorless cards to add to your Deck .

Leafy Poultice

Upon pickup, Transform 1 of your Strikes and 1 of your Defends and lose 10 Max HP.

Looming Fruit

Upon pickup, raise your Max HP by 31 .

Lord's Parasol

When you encounter the Merchant , immediately obtain EVERYTHING he sells.

Lost Coffer

Upon pickup, gain 1 card reward and procure 1 random potion.

Massive Scroll

Upon pickup, choose 1 of 3 Multiplayer Colorless Cards to add to your Deck .

Meat Cleaver

You may Cook at Rest Sites.

Music Box

Create an Ethereal copy of the first Attack you play each turn.

Neow's Torment

Upon pickup, add 1 Neow's Fury to your Deck .

New Leaf

Upon pickup, Transform 1 card.

Nutritious Oyster

Upon pickup, raise your Max HP by 11 .

Nutritious Soup

Upon pickup, Enchant all Strikes in your Deck with Tezcatara's Ember .

Pael's Blood

At the start of your turn, draw 1 additional card.

Pael's Claw

Upon pickup, Enchant all Defends with ? .

Pael's Eye

The first time each combat you end your turn without playing cards, Exhaust your Hand , and take an extra turn.

Pael's Flesh

Gain an additional at the start of your 3rd turn, and every turn after that.

Pael's Growth

Upon pickup, Enchant a card with ? .

Pael's Horn

Upon pickup, add 2 Relax to your Deck .

Pael's Legion

Doubles Block gained from a card, then goes to sleep for 2 turns.

Pael's Tears

If you end your turn with unspent , gain an additional next turn.

Pael's Tooth

Upon pickup, remove 5 cards from your Deck . After each combat, randomly add 1 back Upgraded .{CardTitles.StringValue:cond: Cards in the Pot: {}|}

Pael's Wing

You may sacrifice card rewards to Pael. Every 2 sacrifices, obtain a Relic .

Pandora's Box

Transform ALL Strikes and Defends .

Philosopher's Stone

Gain at the start of each turn. ALL enemies start combat with 1 Strength .

Pomander

Upon pickup, Upgrade a card.

Precarious Shears

Upon pickup, remove 2 cards from your Deck and take 13 damage.

Precise Scissors

Upon pickup, remove 1 card from your Deck .

Preserved Fog

Upon pickup, remove 5 cards from your Deck . Add Folly to your Deck .

Prismatic Gem

Gain at the start of each turn. Card rewards now contain cards from other colors.

Pumpkin Candle

Gain at the start of each turn. Extinguishes at the start of Act 3 .

Radiant Pearl

At the start of each combat, add 1 Luminesce into your Hand .

Runic Pyramid

At the end of your turn, you no longer discard your Hand .

Sai

At the start of your turn, gain 7 Block .

Sand Castle

Upon pickup, Upgrade 6 random cards.

Scroll Boxes

Upon pickup, lose all Gold and choose 1 of 2 packs of cards to add to your Deck .

Sea Glass

See 15 cards from another character. Choose any number of them to add to your Deck .

Seal of Gold

At the start of your turn, spend 5 Gold to gain .

Sere Talon

Upon pickup, add 2 random Curses and 3 Wishes to your Deck .

Signet Ring

Upon pickup, gain 999 Gold .

Silver Crucible

The first 3 card rewards you see are Upgraded . The first Treasure Chest you open is empty .

Small Capsule

Upon pickup, obtain a random Relic .

Snecko Eye

At the start of your turn, draw 2 additional cards. Start each combat Confused .

Sozu

Gain at the start of each turn. You can no longer obtain potions.

Spiked Gauntlets

Gain at the start of each turn. Powers cost 1 more .

Stone Humidifier

Whenever you Rest at a Rest Site , raise your Max HP by 5 .

Storybook

Upon pickup, add 1 Brightest Flame to your Deck .

Tanx's Whistle

Upon pickup, add 1 Whistle to your Deck .

Throwing Axe

The first card you play each combat is played an extra time.

Toasty Mittens

At the start of your turn, Exhaust the top card of your Draw Pile and gain 1 Strength .

Touch of Orobas

Upon pickup, replace your starter Relic with an Ancient version.

Toy Box

Upon pickup, obtain 4 Wax Relics . Every 3 combats, your left-most Wax Relic will melt away.

Tri-Boomerang

Choose 3 Attacks in your Deck . Enchant them with Instinct .

Velvet Choker

Gain at the start of each turn. You cannot play more than 6 cards per turn.

Very Hot Cocoa

Start each combat with an additional 4 .

War Hammer

Whenever you kill an Elite , Upgrade 4 random cards.

Whispering Earring

Gain at the start of each turn. Vakuu plays your first turn for you.

Yummy Cookie

Upon pickup, Upgrade 4 cards.

None (2)

Other (13)