All Relics

302 relics total

Starter: 10Common: 30Uncommon: 40Rare: 50Event: 35Shop: 30Ancient: 92None: 2Other: 13

Starter (10)

Common (30)

Amethyst Aubergine

Amethyst Aubergine

Enemies drop 10 additional Gold .

Anchor

Anchor

Start each combat with 10 Block .

Bag of Preparation

Bag of Preparation

At the start of each combat, draw 2 additional cards.

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Blood Vial

At the start of each combat, heal 2 HP.

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Bone Flute

Whenever Osty attacks, gain 2 Block .

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Book of Five Rings

Every 5 cards you add to your Deck , heal 15 HP.

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Bronze Scales

Start each combat with 3 Thorns .

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Centennial Puzzle

The first time you lose HP each combat, draw 3 cards.

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Data Disk

Start each combat with 1 Focus .

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Fencing Manual

At the start of each combat, Forge 10 .

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Festive Popper

At the start of each combat, deal 9 damage to ALL enemies.

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Gorget

At the start of each combat, gain 4 Plating .

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Happy Flower

Every 3 turns, gain .

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Juzu Bracelet

Regular enemy combats are no longer encountered in ? rooms.

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Lantern

Start each combat with an additional .

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Meal Ticket

Whenever you enter a shop room, heal 15 HP.

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Oddly Smooth Stone

Start each combat with 1 Dexterity .

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Pendulum

Whenever you shuffle your Draw Pile , draw a card.

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Permafrost

The first time you play a Power each combat, gain 6 Block .

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Potion Belt

Upon pickup, gain 2 potion slots.

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Red Skull

While your HP is at or below 50% , you have 3 additional Strength .

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Regal Pillow

Whenever you Rest , heal an additional 15 HP.

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Snecko Skull

Whenever you apply Poison , apply an additional 1 Poison .

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Strawberry

Upon pickup, raise your Max HP by 7 .

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Strike Dummy

Cards containing “Strike” deal 3 additional damage.

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Tiny Mailbox

Whenever you Rest , procure a random potion.

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Vajra

Start each combat with 1 Strength .

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Venerable Tea Set

Whenever you enter a Rest Site , start the next combat with an additional .

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War Paint

Upon pickup, Upgrade 2 random Skills.

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Whetstone

Upon pickup, Upgrade 2 random Attacks.

Uncommon (40)

Akabeko

Akabeko

At the start of each combat, gain 8 Vigor .

Bag of Marbles

Bag of Marbles

At the start of each combat, apply 1 Vulnerable to ALL enemies.

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Bellows

The first Hand you draw each combat is Upgraded .

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Book Repair Knife

Whenever a non-Minion enemy dies to Doom , heal 3 HP.

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Bowler Hat

Gain 20% additional Gold .

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Candelabra

At the start of your 2nd turn, gain .

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Eternal Feather

For every 5 cards in your Deck , heal 3 HP whenever you enter a Rest Site .

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Funerary Mask

At the start of each combat, add 3 Souls into your Draw Pile .

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Galactic Dust

For every 10 spent, gain 10 Block .

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Gold-Plated Cables

Your rightmost Orb triggers its passive an additional time.

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Gremlin Horn

Whenever an enemy dies, gain and draw 1 card.

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Horn Cleat

At the start of your 2nd turn, gain 14 Block .

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Joss Paper

Every 5 times you Exhaust a card, draw 1 card.

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Kusarigama

Every time you play 3 Attacks in a single turn, deal 6 damage to a random enemy.

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Letter Opener

Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.

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Lucky Fysh

Whenever you add a card to your Deck , gain 15 Gold .

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Mercury Hourglass

At the start of your turn, deal 3 damage to ALL enemies.

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Miniature Cannon

Upgraded Attacks deal 3 additional damage.

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Nunchaku

Every time you play 10 Attacks, gain .

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Orichalcum

If you end your turn without Block , gain 6 Block .

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Ornamental Fan

Every time you play 3 Attacks in a single turn, gain 4 Block .

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Pantograph

At the start of each Boss combat, heal 25 HP.

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Paper Phrog

Enemies with Vulnerable take 75% more damage rather than 50% .

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Parrying Shield

If you end a turn with at least 10 Block , deal 6 damage to a random enemy.

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Pear

Upon pickup, raise your Max HP by 10 .

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Pen Nib

Every 10th Attack you play deals double damage.

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Petrified Toad

At the start of each combat, procure a Potion-Shaped Rock .

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Planisphere

Whenever you enter a ? room, heal 4 HP.

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Red Mask

At the start of each combat, apply 1 Weak to ALL enemies.

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Regalite

Whenever you create a Colorless card, gain 2 Block .

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Reptile Trinket

Whenever you use a potion, gain 3 Strength this turn.

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Ripple Basin

If you did not play any Attacks during your turn, gain 4 Block .

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Self-Forming Clay

Whenever you lose HP in combat, gain 3 Block next turn.

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Sparkling Rouge

Shared At the start of your 3rd turn, gain 1 Strength and 1 Dexterity .

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Stone Cracker

At the start of Boss combats, Upgrade 3 random cards in your Draw Pile for the rest of combat.

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Symbiotic Virus

At the start of each combat, Channel 1 Dark .

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Tingsha

Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.

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Tuning Fork

Every time you play 10 Skills, gain 7 Block .

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Twisted Funnel

At the start of each combat, apply 4 Poison to ALL enemies.

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Vambrace

The first time you gain Block from a card each combat, double the amount gained.

Rare (50)

Art of War

Art of War

If you do not play any Attacks during your turn, gain an additional next turn.

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Beating Remnant

You cannot lose more than 20 HP in a single turn.

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Big Hat

At the start of each combat, add 2 random Ethereal cards into your Hand .

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Bookmark

At the end of each turn, lower the cost of a random Retained card by 1 until played.

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Captain's Wheel

At the start of your 3rd turn, gain 18 Block .

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Chandelier

At the start of your 3rd turn, gain .

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Charon's Ashes

Whenever you Exhaust a card, deal 3 damage to ALL enemies.

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Cloak Clasp

At the end of your turn, gain 1 Block for each card in your Hand .

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Demon Tongue

The first time you lose HP on your turn, heal HP equal to the amount lost.

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Emotion Chip

If you lost HP during the previous turn, trigger the passive ability of all Orbs at the start of your turn.

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Frozen Egg

Whenever you add a Power into your Deck , Upgrade it.

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Gambling Chip

At the start of each combat, discard any number of cards then draw that many.

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Game Piece

Whenever you play a Power, draw 1 card.

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Girya

You can now gain Strength at Rest Sites . ( 3 times max)

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Helical Dart

Whenever you play a Shiv , gain 1 Dexterity this turn.

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Ice Cream

Energy is now conserved between turns.

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Intimidating Helmet

Whenever you play a card that costs or more, gain 4 Block .

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Ivory Tile

Whenever you play a card that costs or more, gain .

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Kunai

Every time you play 3 Attacks in a single turn, gain 1 Dexterity .

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Lasting Candy

Shared Every other combat, your card rewards gain an additional Power.

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Lizard Tail

When you would die, heal to 50% of your Max HP instead (works once).

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Lunar Pastry

At the end of your turn, gain .

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Mango

Upon pickup, raise your Max HP by 14 .

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Meat on the Bone

If your HP is at or below 50% at the end of combat, heal 12 HP.

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Metronome

The first time you Channel 7 Orbs each combat, deal 30 damage to ALL enemies.

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Mini Regent

The first time you spend each turn, gain 1 Strength .

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Molten Egg

Whenever you add an Attack card to your Deck , Upgrade it.

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Mummified Hand

Whenever you play a Power, a random card in your Hand is free to play that turn.

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Old Coin

Upon pickup, gain 300 Gold .

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Orange Dough

At the start of each combat, add 2 random Colorless cards into your Hand .

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Paper Krane

Enemies with Weak deal 40% less damage to you rather than 25% .

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Pocketwatch

Whenever you play 3 or fewer cards during your turn, draw 3 additional cards at the start of your next turn.

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Power Cell

At the start of each combat, add 2 zero-cost cards from your Draw Pile into your Hand .

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Prayer Wheel

Normal enemies drop an additional card reward.

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Rainbow Ring

The first time you play an Attack, Skill, and Power each turn, gain 1 Strength and 1 Dexterity .

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Razor Tooth

Shared Every time you play an Attack or Skill, Upgrade it for the remainder of combat.

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Ruined Helmet

The first time you gain Strength each combat, double the amount gained.

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Shovel

You can now dig at Rest Sites to obtain a random Relic .

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Shuriken

Every time you play 3 Attacks in a single turn, gain 1 Strength .

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Stone Calendar

At the end of turn 7 , deal 52 damage to ALL enemies.

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Sturdy Clamp

Up to 10 Block persists across turns.

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The Courier

The merchant no longer runs out of cards, relics, or potions and his prices are reduced by 20% .

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Tough Bandages

Whenever you discard a card during your turn, gain 3 Block .

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Toxic Egg

Whenever you add a Skill into your Deck , Upgrade it.

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Tungsten Rod

Whenever you would lose HP, lose 1 less.

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Unceasing Top

Whenever you have no cards in Hand during your turn, draw a card.

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Unsettling Lamp

Each combat, the first time you play a card that Debuffs an enemy, double its effect.

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Vexing Puzzlebox

At the start of each combat, add a random card into your Hand . It costs 0 .

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White Beast Statue

Potions always appear in combat rewards.

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White Star

Elites drop an additional Rare card reward.

Event (35)

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Big Mushroom

Upon pickup, raise your Max HP by 20 . At the start of each combat, draw 2 fewer cards.

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Bing Bong

Whenever you add a card to your Deck , add one additional copy.

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Bone Tea

At the start of the next combats, Upgrade your starting hand.

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Byrdpip

Upon pickup, gain the card Byrd Swoop . A Byrdpip will accompany you in battles.

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The Chosen Cheese

At the end of combat, gain 1 Max HP.

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Darkstone Periapt

Whenever you obtain a Curse , raise your Max HP by 6 .

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Daughter of the Wind

Whenever you play an Attack, gain 1 Block .

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Dream Catcher

Whenever you Rest , you may add a card to your Deck .

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Ember Tea

At the start of the next combats, gain 2 Strength .

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Anchor???

Start each combat with 4 Block .

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Blood Vial???

At the start of each combat, heal 1 HP.

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Happy Flower???

Every 5 turns, gain .

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Lee's Waffle???

Upon pickup, heal 10% of your HP.

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Mango???

Upon pickup, raise your Max HP by 3 .

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The Merchant's Rug???

Poor imitation. Does nothing.

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Orichalcum???

If you end your turn without Block , gain 3 Block .

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Snecko Eye???

Start each combat Confused .

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Strike Dummy???

Cards containing “Strike” deal 1 additional damage.

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Venerable Tea Set???

Whenever you enter a Rest Site , start the next combat with an additional .

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Forgotten Soul

Whenever you Exhaust a card, deal 1 damage to a random enemy.

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Fragrant Mushroom

Upon pickup, lose 15 HP and Upgrade 3 random cards.

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Fresnel Lens

Whenever you add a card that gains Block to your Deck , Enchant it with Nimble 2 .

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Hand Drill

Whenever you break an enemy's Block , apply 2 Vulnerable .

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History Course

At the start of your turn, play a copy of your last played Attack or Skill.

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Lost Wisp

Whenever you play a Power , deal 8 damage to ALL enemies.

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Maw Bank

Whenever you climb a floor, gain 12 Gold . No longer works when you spend any Gold at the shop.

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Mr. Struggles

At the start of your turn, deal damage equal to the turn number to ALL enemies.

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Pollinous Core

Every 4 turns, draw 2 additional cards.

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Royal Poison

At the start of each combat, lose 4 HP.

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Sword of Jade

Start each combat with 3 Strength .

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Sword of Stone

Transforms into a powerful Relic after defeating 5 Elites .

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Tea of Discourtesy

At the start of the next combat, shuffle 2 Dazed into your Draw Pile .

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The Boot

Whenever you would deal 4 or less unblocked attack damage, increase it to 5 .

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Wongo Customer Appreciation Badge

Does nothing.

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Wongo's Mystery Ticket

Receive 3 random Relics after 5 combats.

Shop (30)

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Belt Buckle

While you have no potions, you have 2 additional Dexterity .

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Bread

At the start of your first turn, lose . At the start of all other turns, gain .

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Brimstone

At the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength .

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Burning Sticks

The first time each combat you Exhaust a Skill, add a copy of it into your Hand .

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Cauldron

Upon pickup, brews 5 random potions.

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Chemical X

The effects of your cost X cards are increased by 2 .

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Dingy Rug

Card rewards can now contain Colorless cards.

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Dolly's Mirror

Upon pickup, obtain an additional copy of a card in your Deck .

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Dragon Fruit

Whenever you gain Gold , raise your Max HP by 1 .

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Ghost Seed

Strikes and Defends gain Ethereal .

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Gnarled Hammer

Upon pickup, Enchant up to 3 Attacks with Sharp 3 .

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Kifuda

Upon pickup, Enchant up to 3 cards with Adroit .

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Lava Lamp

At the end of combat, Upgrade all card rewards if you took no damage.

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Lee's Waffle

Upon pickup, raise your Max HP by 7 and heal all of your HP.

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Membership Card

50% discount on all products!

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Miniature Tent

You may choose any number of options at Rest Sites .

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Mystic Lighter

Enchanted Attacks deal 9 additional damage.

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Ninja Scroll

At the start of each combat, add 3 Shivs into your Hand .

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Orrery

Upon pickup, gain 5 card rewards.

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Punch Dagger

Upon pickup, Enchant an Attack with Momentum 5 .

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Ringing Triangle

Retain your Hand on the first turn of combat.

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Royal Stamp

Upon pickup, choose an Attack or Skill in your Deck to Enchant with ? .

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Runic Capacitor

Start each combat with 3 additional Orb Slots .

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Screaming Flagon

If you end your turn with no cards in your Hand , deal 20 damage to ALL enemies.

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Sling of Courage

Start each Elite combat with 2 Strength .

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The Abacus

Whenever you shuffle your Draw Pile , gain 6 Block .

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Toolbox

At the start of each combat, choose 1 of 3 random Colorless cards and add the chosen card into your Hand .

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Undying Sigil

Enemies with at least as much Doom as HP deal 50% less damage.

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Vitruvian Minion

Cards containing “Minion” deal double damage and gain double Block .

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Wing Charm

A random card in each card reward is Enchanted with Swift 1 .

Ancient (92)

Alchemical Coffer

Alchemical Coffer

Upon pickup, gain 4 potion slots filled with random potions.

Arcane Scroll

Arcane Scroll

Upon pickup, obtain a random Rare Card to add to your Deck .

Archaic Tooth

Archaic Tooth

Upon pickup, Transform a starter card with an ancient version.

Astrolabe

Astrolabe

Upon pickup, Transform 3 cards, then Upgrade them.

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Beautiful Bracelet

Upon pickup, choose 3 cards in your Deck . Enchant them with Swift 3 .

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Biiig Hug

Upon pickup, remove 4 cards from your Deck . Whenever you shuffle your Draw Pile , add a Soot into your Draw Pile .

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Black Star

Elites drop an additional Relic when defeated.

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Blessed Antler

Gain at the start of each turn. At the start of each combat, shuffle 3 Dazed into your Draw Pile .

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Blood-Soaked Rose

Upon pickup, add 1 Enthralled to your Deck . Gain at the start of each turn.

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Booming Conch

At the start of Elite combats, draw 2 additional cards.

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Brilliant Scarf

The 5th card you play each turn is free.

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Calling Bell

Upon pickup, obtain a unique Curse and 3 Relics .

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Choices Paradox

At the start of each combat, add 1 of 5 random cards into your Hand . Add Retain to the chosen card.

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Claws

Upon pickup, Transform up to 6 cards into Maul .

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Crossbow

At the start of your turn, add a random Attack into your Hand . It costs 0 this turn.

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Cursed Pearl

Upon pickup, receive Greed . Gain 333 Gold .

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Delicate Frond

At the start of each combat, fill all empty potion slots with random potions.

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Diamond Diadem

Whenever you play 2 or fewer cards in a turn, take half damage from enemies.

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Distinguished Cape

Upon pickup, lose 9 Max HP. Add 3 Apparitions to your Deck .

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Driftwood

You may reroll each card reward once.

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Dusty Tome

Upon pickup, obtain an Ancient Card .

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Ectoplasm

You can no longer gain Gold . Gain at the start of each turn.

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Electric Shrymp

Upon pickup, Enchant a Skill with Imbued .

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Empty Cage

Upon pickup, remove 2 cards from your Deck .

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Fiddle

At the start of each turn, draw 2 additional cards. You may not draw cards during your turn.

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Fur Coat

Upon pickup, mark 7 random combats. Enemies in those rooms have 1 HP.

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Glass Eye

Upon pickup, obtain 2 Common cards, 2 Uncommon cards, and 1 Rare card.

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Glitter

Enchant all card rewards with Glam .

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Golden Compass

Upon pickup, replace the Act 2 Map with a single special path.

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Golden Pearl

Upon pickup, gain 150 Gold .

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Iron Club

Every 4 cards you play, draw 1 card.

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Jeweled Mask

At the start of combat put a random Power from your Draw Pile into your Hand , it's free to play.

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Jewelry Box

Upon pickup, add 1 Apotheosis to your Deck .

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Large Capsule

Upon pickup, obtain 2 random Relics . Add an additional Strike and Defend to your Deck .

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Lava Rock

The Act 1 Boss drops 2 Relics .

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Lead Paperweight

Upon pickup, choose 1 of 2 Colorless cards to add to your Deck .

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Leafy Poultice

Upon pickup, Transform 1 of your Strikes and 1 of your Defends and lose 10 Max HP.

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Looming Fruit

Upon pickup, raise your Max HP by 31 .

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Lord's Parasol

When you encounter the Merchant , immediately obtain EVERYTHING he sells.

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Lost Coffer

Upon pickup, gain 1 card reward and procure 1 random potion.

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Massive Scroll

Upon pickup, choose 1 of 3 Multiplayer Colorless Cards to add to your Deck .

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Meat Cleaver

You may Cook at Rest Sites.

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Music Box

Create an Ethereal copy of the first Attack you play each turn.

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Neow's Torment

Upon pickup, add 1 Neow's Fury to your Deck .

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New Leaf

Upon pickup, Transform 1 card.

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Nutritious Oyster

Upon pickup, raise your Max HP by 11 .

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Nutritious Soup

Upon pickup, Enchant all Strikes in your Deck with Tezcatara's Ember .

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Pael's Blood

At the start of your turn, draw 1 additional card.

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Pael's Claw

Upon pickup, Enchant all Defends with ? .

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Pael's Eye

The first time each combat you end your turn without playing cards, Exhaust your Hand , and take an extra turn.

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Pael's Flesh

Gain an additional at the start of your 3rd turn, and every turn after that.

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Pael's Growth

Upon pickup, Enchant a card with ? .

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Pael's Horn

Upon pickup, add 2 Relax to your Deck .

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Pael's Legion

Doubles Block gained from a card, then goes to sleep for 2 turns.

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Pael's Tears

If you end your turn with unspent , gain an additional next turn.

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Pael's Tooth

Upon pickup, remove 5 cards from your Deck . After each combat, randomly add 1 back Upgraded .{CardTitles.StringValue:cond: Cards in the Pot: {}|}

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Pael's Wing

You may sacrifice card rewards to Pael. Every 2 sacrifices, obtain a Relic .

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Pandora's Box

Transform ALL Strikes and Defends .

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Philosopher's Stone

Gain at the start of each turn. ALL enemies start combat with 1 Strength .

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Pomander

Upon pickup, Upgrade a card.

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Precarious Shears

Upon pickup, remove 2 cards from your Deck and take 13 damage.

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Precise Scissors

Upon pickup, remove 1 card from your Deck .

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Preserved Fog

Upon pickup, remove 5 cards from your Deck . Add Folly to your Deck .

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Prismatic Gem

Gain at the start of each turn. Card rewards now contain cards from other colors.

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Pumpkin Candle

Gain at the start of each turn. Extinguishes at the start of Act 3 .

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Radiant Pearl

At the start of each combat, add 1 Luminesce into your Hand .

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Runic Pyramid

At the end of your turn, you no longer discard your Hand .

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Sai

At the start of your turn, gain 7 Block .

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Sand Castle

Upon pickup, Upgrade 6 random cards.

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Scroll Boxes

Upon pickup, lose all Gold and choose 1 of 2 packs of cards to add to your Deck .

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Sea Glass

See 15 cards from another character. Choose any number of them to add to your Deck .

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Seal of Gold

At the start of your turn, spend 5 Gold to gain .

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Sere Talon

Upon pickup, add 2 random Curses and 3 Wishes to your Deck .

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Signet Ring

Upon pickup, gain 999 Gold .

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Silver Crucible

The first 3 card rewards you see are Upgraded . The first Treasure Chest you open is empty .

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Small Capsule

Upon pickup, obtain a random Relic .

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Snecko Eye

At the start of your turn, draw 2 additional cards. Start each combat Confused .

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Sozu

Gain at the start of each turn. You can no longer obtain potions.

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Spiked Gauntlets

Gain at the start of each turn. Powers cost 1 more .

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Stone Humidifier

Whenever you Rest at a Rest Site , raise your Max HP by 5 .

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Storybook

Upon pickup, add 1 Brightest Flame to your Deck .

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Tanx's Whistle

Upon pickup, add 1 Whistle to your Deck .

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Throwing Axe

The first card you play each combat is played an extra time.

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Toasty Mittens

At the start of your turn, Exhaust the top card of your Draw Pile and gain 1 Strength .

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Touch of Orobas

Upon pickup, replace your starter Relic with an Ancient version.

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Toy Box

Upon pickup, obtain 4 Wax Relics . Every 3 combats, your left-most Wax Relic will melt away.

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Tri-Boomerang

Choose 3 Attacks in your Deck . Enchant them with Instinct .

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Velvet Choker

Gain at the start of each turn. You cannot play more than 6 cards per turn.

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Very Hot Cocoa

Start each combat with an additional 4 .

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War Hammer

Whenever you kill an Elite , Upgrade 4 random cards.

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Whispering Earring

Gain at the start of each turn. Vakuu plays your first turn for you.

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Yummy Cookie

Upon pickup, Upgrade 4 cards.

None (2)

Other (13)